Sunday, 14 December 2014

Lab Usage Issues

It is really the end of the semester.
Both the Final Year Project (FYP) students and non-FYP students are working on their assignments and coursework in the only Animation Lab in UPSI. Thus conflict occurs.

How to avoid clashing the usage?

FYP students could use at night, while non-FYP students use during day time?

Also, to optimize the capacity of each and every computer in the lab, we could limit the software installed and also limit the Internet usage. Assign students to take care of the cleanliness of the lab.

Intended journey in GBL

My dream is to establish a game-based learning university. The university will allow anybody to study via games. This would require the re-definition of the term “university”, in which its new characteristics are:
  •          A playground-like venue of learning for everybody;
  •          A place to learn universal knowledge and skills in any subject matters (sounds like open learning now);
  •          A place that offers ubiquitous learning, when learning can be accessed through various devices, anywhere and any time (like Internet now).

I want to establish a new education system and structure that is accredited and trusted by authority and the public. I have a PhD in Education and experience of designing games, courses and academic programmes. I realized I need a lot of resources to realize this dream. My idea would take around 15 years to become mature. My obstacles are:
  1. I need a team of researchers and academics to support this idea
  2. I need high quality learning contents in the form of games. 
  3. I need an augmented reality system for education.

My goals will be met by 2020 (goal 1), 2025 (goal 2) and 2023 (goal 3). When all my goals are met, I will make people enjoy learning through game playing.